The problem
Single prompts can produce attractive images while still allowing a character’s face, hair, wardrobe or defining details to drift from scene to scene. The goal was to make the constraints modular and reusable instead of manually rewriting everything for every generation.
Prompt architecture
Identity blockAppearance rulesWardrobe lockScene variablesCamera controlsNegative constraints
The system separates persistent character information from scene-specific instructions, making it easier to change pose, environment and framing without rewriting identity rules.
Structured vs normal prompt


The comparison is presented as a workflow demonstration, not a claim that one prompt structure guarantees perfect consistency across every model or seed.
Continuity test



